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Example Citadel Securities Interview Questions

Citadel Securities-style probability and math-puzzle questions, pitched at one of the industry's highest bars — with full solutions.

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Citadel Securities sets one of the most competitive bars in the industry, and its OA is built around probability and math-puzzle questions. Reaching the answer matters, and so does reasoning to it cleanly. The examples below are pitched at that level; HR rounds, technical interviews, and a final superday follow, with the focus shifting by role and desk.

Sample Questions & Solutions

Each question is a real interview problem. Try it yourself first, the full solution is revealed below.

Q1

Bankrupt

Easy
Two players, A and B, play a game in which the winner receives 1 dollar from the other player. Player A has 1 dollar and player B has 2 dollars. Player A is better in this game and wins 2/3 of the games. They play until one of them is bankrupt.

What is the probability that player A wins?
Show solution
This is a pretty straightforward Markov chain problem. There are 4 states. The transition graph is given in Figure 1.

Figure 1 - Transition graph for this problem.


The problem starts at state 1. As has been explained in the lessons of this course, we use the following equation:
\begin{equation}
s_1 = \sum_{i=0}^{3}p_{1,i}s_i
\end{equation} \begin{equation}
s_2 = \sum_{i=0}^{3}p_{2,i}s_i
\end{equation} Furthermore, $s_0=0$ and $s_3=1$. Then we have
\begin{equation}
s_1 = \frac{1}{3}*0 + \frac{2}{3} * s_2
\end{equation} \begin{equation}
s_2 = \frac{1}{3}* s_1 + \frac{2}{3} * 1
\end{equation} Solving these equations gives us $s_1=4/7$ and $s_2=6/7$. So, starting with 1 dollar, player A has a 4/7 chance of winning.

Proof
If we substitute Equation 4 in Equation 3, we have

\begin{equation}
s_1 = \frac{1}{3}*0 + \frac{2}{3} * (\frac{1}{3}* s_1 + \frac{2}{3} * 1)
\end{equation} \begin{equation}
s_1 = \frac{2}{9} * s_1 + \frac{4}{9}
\end{equation}  \begin{equation}
\frac{7}{9} * s_1 =  \frac{4}{9}
\end{equation}  \begin{equation}
s_1 =  \frac{4}{9} / \frac{7}{9} = \frac{4}{7}
\end{equation}
Category: Markov Chain Probability View full question page →
Q2

All Faces

Easy
What’s the expected number of throws to see all of the faces of a die?
Show solution
This is called the coupon collector problem. For a fair n-sided die, the expected number of attempts needed to get all n values is \begin{equation}
n \Sigma_{k=1}^n \frac{1}{k}
\end{equation} which, for large n is approximately n log n.

The time until the first result appears is 1. After that, the random time until a second (different) result appears is geometrically distributed with parameter of success 5/6, hence with mean 6/5 (recall that the mean of a geometrically distributed random variable is the inverse of its parameter). After that, the random time until a third (different) result appears is geometrically distributed with parameter of success 4/6, hence with mean 6/4. And so on, until the random time of appearance of the last and sixth result, which is geometrically distributed with parameter of success 1/6, hence with mean 6/1. This shows that the mean total time to get all six results is \begin{equation}
6 \Sigma_{k=1}^6 \frac{1}{k} = \frac{147}{10} = 14.7
\end{equation}
Category: General View full question page →
Q3

Multiply 3 Dice

Easy
You roll 3 dice and you multiply all face values. What is the probability that the outcome is even?
Show solution
For the outcome to be even is the same as the outcome not being odd. For the outcome to be odd, all three dice need to be odd, respectively:
  • 1*1*1 = 1 (odd)
  • 3*3*3 = 27 (odd)
  • 5*5*5 = 125 (odd)
and also all combinations of the odd numbers result in odd outcomes, like:
  • 1*1*3 = 3 (odd)
  • 3*3*5 = 45 (odd)
  • etc.
Basically, multiplying odd numbers with each other results in an odd outcome. If ANY even number comes in play, then we have "a number" multiplying "an even number", which will always result in an even number. So, "odd * even * odd" will also result in even.

So, in any other scenario than multiplying three odd numbers, the product will be even. Therefore, the probability that the product is even is, given that half of the sides of the dice are odd ({1,3,5} vs {2,4,6}) equal to \begin{equation} P(even \; product) = 1 - P(only \; odd \; product) \end{equation} \begin{equation} P(even \; product) = 1 - (\frac{1}{2})^3 = \frac{7}{8} \end{equation}
Category: General View full question page →
Q4

Cash or Reroll

Easy
A casino offers a game played with a fair eight-sided die (faces 1 through 8). You roll once and look at the result. You may either cash out and be paid the value showing, or you may discard it and roll a second time, in which case you must cash out at whatever the second roll shows.

Playing to maximise your expected payout, what is the fair value of this game?
Show solution
Before solving, let's name the one idea behind this game: backward induction for an optimal stopping decision. When you face a "keep it or try again" choice, you compare what you already have against the expected value of the alternative, and you keep what you have only when it is at least as good.

What is a fresh roll worth?
If you discard the first roll, you are paid whatever the second roll shows, with no further choices. The second roll is a fair eight-sided die, so its expected value is the average of the faces: \begin{equation} E[\text{reroll}] = \frac{1 + 2 + 3 + 4 + 5 + 6 + 7 + 8}{8} = \frac{36}{8} = 4.5 \end{equation} So choosing to re-roll is worth $4.5$ on average, no matter what the first roll was.

The decision rule
After seeing the first roll $v$, you choose the better of two options: keep $v$, worth $v$, or re-roll, worth $4.5$. You therefore keep the first roll exactly when \begin{equation} v \geq 4.5 \end{equation} that is, when $v \in \{5, 6, 7, 8\}$, and you re-roll when $v \in \{1, 2, 3, 4\}$.

Computing the game's value
Each first-roll value $v$ occurs with probability $\frac{1}{8}$. For the four low values you re-roll and collect $4.5$; for the four high values you keep $v$. So the fair value is \begin{equation} E[\text{game}] = \frac{1}{8}\Big(\underbrace{4.5 + 4.5 + 4.5 + 4.5}_{v = 1,2,3,4 \text{, re-roll}} + \underbrace{5 + 6 + 7 + 8}_{v = 5,6,7,8 \text{, keep}}\Big) \end{equation} \begin{equation} E[\text{game}] = \frac{1}{8}\big(18 + 26\big) = \frac{44}{8} = 5.5 \end{equation} Notice the value 5.5 sits comfortably above the 4.5 you would get from a single roll with no choice: the option to re-roll the bad half of the die is worth exactly one extra point.

So, the fair value of this game is 5.5
Category: Expected Value View full question page →
Q5

Fox vs. Duck

Medium
A duck is swimming at the center of a circular lake. A fox is waiting at the shore, unable to swim and eager to eat the duck. It may move around the whole lake with a speed four times faster than the duck can swim. As soon as the duck reaches the surface, it can fly, but not while still in the lake.

Can the duck always reach the shore without being caught by the fox?
Show solution
At a radius of slightly less than $\frac{r}{4}$, the duck can swim in circles, forcing the fox to run around.

Fox vs Duck

Once the duck is at an angle of $\pi$ from the fox, it starts swimming towards the shore.
  • The duck has to cover a distance of $\frac{3r}{4}$
  • The fox has to cover a distance of $\frac{2\pi \cdot r}{2}$
Fox vs Duck

Since the fox moves four times faster, the distance of the fox has to be larger than four times the distance of the duck.

As we can see, \begin{equation}\frac{3r}{4} * 4 < r* \pi \end{equation} \begin{equation} 3r  < 3.14r \end{equation} \begin{equation} 3  < 3.14 \end{equation} Therefore, the duck will survive!
Category: Logical View full question page →

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