Overview
Probability Betting is the classic trading interview betting puzzle turned into a game. You start with a balance of 1,000 and each round the house quotes fractional odds on random events from three sources: two dice, two cards dealt from a fresh deck, and three coins. Odds like 6.50:1 are prices, and every price implies a probability. Your job is to compute the true probability of each event, compare it to what the odds imply, bet only where the house is offering more than fair, and size each stake with the Kelly criterion. Two special bets, Insurance and Boost, pay out on whether your regular bets net a loss or a profit, and pairing Insurance with a big favourable bet can lock in a guaranteed profit. It is the same logic you will apply on a trading desk: market odds are option prices, your edge is the gap between those prices and your model, and your bet size is a risk-budgeting decision.
Example: picking the mispriced bets
Every round offers a handful of events on two dice, two cards and three coins, each with the odds the house will pay. Some are priced above their true probability and some below. You work out the real odds, stake what you like on the good ones, and pass on the rest.
🎲
Dice
Awaiting result…Sum: 9
?
?
🎲 dice
Odds
1.62:1
Sum of dice is greater than 7
-50
-10
100110
+10
+50
Bet
$100$110
✓ Won
Payout
+$178.20
🎲 dice
Odds
5.00:1
Both dice show the same number
🃏
Cards
Awaiting result…Sum: 18
?
7
♥
?
J
♥
🃏 cards
Odds
3.60:1
Both cards are the same suit
-50
-10
50
+10
+50
Bet
$50
✓ Won
Payout
+$180.00
🃏 cards
Odds
1.16:1
At least one card is a face card (J,Q,K)
🪙
Coins
Awaiting result…2H / 1T
?
H
?
H
?
T
🪙 coins
Odds
6.30:1
All 3 coins show heads
-50
-10
40
+10
+50
Bet
$40
✗ Lost
Loss
-$40.00
🪙 coins
Odds
1.00:1
More coins show heads than tails
⚡
Special Bets
⚡ special
Odds
1.10:1
Insurance: Win if your other bets result in a net loss
⚡ special
Odds
0.90:1
Boost: Win if your other bets result in a net profit
Fair odds on the three backed events are 1.40, 3.25 and 7.00, so the dice and cards bets are priced generously and the three-heads bet is not.
Game Phases
1
Price every event
Each round shows a menu of events across dice, cards and coins, each with fractional odds. Convert the quote to an implied probability: 3:1 means the house is pricing the event at 25 percent. Then compute the true probability yourself, for example both dice even is one in four and all three coins heads is one in eight.
2
Bet only with an edge
Compare your probability to the implied one. When the quoted odds pay more than fair, for example 3.78:1 on a one in four event, the bet has positive expected value. Skip everything priced at or below fair; passing on a bad bet costs nothing and protects your balance.
3
Size with the Kelly criterion
With variable bets you choose every stake. The Kelly fraction is bp minus q over b, where b is the net odds, p your win probability and q equals 1 minus p. A slightly generous 7.26:1 quote on a one in eight event justifies staking about half a percent of your balance, so favourable does not mean big.
4
Use the special bets
Insurance wins if your regular bets end the round at a net loss, Boost wins if they end at a net profit. When one event carries very high odds, combining it with Insurance can guarantee a profit whichever way the round resolves. Submit to roll the dice, deal the cards and flip the coins, then watch each bet settle.
Scoring
Odds
Winning bets pay bet times odds
A winning bet at 6.50:1 returns 6.5 times your stake in profit; a losing bet costs the stake. Your PnL is whatever you finish above or below the 1,000 starting balance.
Skill × PnL
The leaderboard ranks skill times PnL
Your Top Scores entry is the 0-10 skill score multiplied by your PnL, so profit only counts when the decisions and sizing behind it were sound. A lucky oversized bet with a weak skill score no longer tops the board, and a losing game scores negative.
0-7
Decision score rewards taking good odds
The decision part of your skill score grades which bets you took: betting mispriced events earns points scaled by the size of the edge, while betting fairly or unfavourably priced events loses them.
0-3
Sizing score grades your Kelly discipline
With variable bets the sizing part measures how close each stake is to the Kelly optimum. In fixed bet mode sizing is out of your hands, so the decision score is rescaled to the full 10 instead.
+0.5
Arbitrage bonus for locked-in profit
Pairing Insurance with your regular bets so that you profit whether they win or lose earns a half point skill bonus per round it happens, on top of the risk-free money itself. Variable bet mode only.
0
Skipping a fair bet is free
When the quoted odds match or undercut the true probability there is no edge, and the correct play is not to bet. Anything priced above fair is worth taking; just scale the stake to the size of the edge.
The Top Scores board ranks on skill score times PnL (higher is better) and filters by rounds, events per category, ace value and bet type, since those settings change how much PnL a good game can reach. Skill and PnL also show as separate columns, so you can see how each entry earned its score. Longer games add a small round bonus to the maximum skill score.
Top scores
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